Traits
Terrarium texture (Scarce)
Patches of flesh may be a glass like material. May be tinted, must be translucent, and must be hard like glass.
Jelly texture (Rare)
Patches of flesh are a gel like material. It may be translucent or opaque, must be squishy, and may be gooey or smooth.
Cybernetics (Uncommon)
Allows for the attachment of cybernetic aspects. No more than 50% of the djubetos should be machine. These are permanently attached to the character rather than removable prosthetics. This trait may not be used to apply a screen to the djubetos's face.
Elven Ears (Common)
Some djubetos have ears, some don't. Common djubetos ears should be pointed/elven.
Scale texture (Uncommon)
Piscine or reptilian scales. This also counts for shark type sandpaper skin, and aquiline or draconic scales on limbs.
Exoskeleton (Rare)
Keratin or bone shelling / armored plates on the body. Belly scutes count for this. Cannot have large spikes without the Body Spikes trait.
Wing multiplier (Scarce)
Allows for multiple pairs of wings. Cannot be applied unless a djubetos also has the Wings trait.
Mammalian ears (Uncommon)
Ears are odd shaped AND fluffy. Fur from the ears should not extend onto the head or body without the addition of another trait.
Obtainable via the convention pass item.
Extra ears (Rare)
Adds extra ears anywhere on the body. Ears must follow basic djubetos ears without the addition of another trait.
Extra mouths (Rare)
Adds extra mouths across the body. This trait is not allowed to split into the tip of the tail. Teeth and tongues should be within the confines of basic djubetos mouths without the addition of another trait. These mouths are limited to the normal two tentacles per mouth without the addition of another trait.










